For this assignment we textured the "Challenge #17: Natural History" scene from the 3Drender.com challenge website (http://www.3drender.com/challenges/). Concentrating on creating a realistic environment, using lighting methods discussed in class.
Problems and Solutions:
This was a large disorganized file, every stair step, colum, block or decoration was its own geometry and the overall size of the file made work slow and prone to crashing. I first had to spend a great deal of time grouping and combining items, deleting items that were not visible in my scene, and generally just trying to decrease the file size.
Still no matter what I did I could not load texture files on anything but my own laptop. The walls and columns of the museum refused to load texture files no matter what I did. So, I simply used the texture supplied by the file and manipulated the attributes of that texture.
Finally for the floor, I liked the texture but was seeing some pixelation in my renders.
To fix this I increased the number of pixels in the image and the resolution of the file.
thanks this is awesome.
ReplyDelete